Info: '¡Hace falta el mapa "^0"! Debe estar en la misma carpeta que la aplicación. Favor escoger otro mapa.'
DITL_336.txt
Items: (3 entries)
0:
Bounds: x1=181, y1=90, x2=353, y2=110
Type: 4
Info: 'Cambiar al modo original'
1:
Bounds: x1=70, y1=90, x2=170, y2=110
Type: 4
Info: 'No cambiar'
2:
Bounds: x1=60, y1=10, x2=350, y2=78
Type: -120
Info: '¡Antes de lanzar Pac the Man tu monitor principal no estaba en 256 colores ni en modo B/N! ¿Quieres cambiar al modo original antes de cerrar?'
DITL_335.txt
Items: (4 entries)
0:
Bounds: x1=236, y1=70, x2=384, y2=89
Type: 4
Info: 'Cambiar a 256 colores'
1:
Bounds: x1=100, y1=70, x2=230, y2=90
Type: 4
Info: 'Cambiar a B/N'
2:
Bounds: x1=20, y1=70, x2=78, y2=90
Type: 4
Info: 'Cerrar'
3:
Bounds: x1=60, y1=10, x2=380, y2=61
Type: -120
Info: '¡Pac the Man requiere menos de miles de colores para funcionar! ¿Quieres cambiar la resolución del color y empezar el juego?'
DITL_334.txt
Items: (4 entries)
0:
Bounds: x1=280, y1=60, x2=338, y2=80
Type: 4
Info: 'Bien'
1:
Bounds: x1=180, y1=60, x2=260, y2=80
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=70, y1=20, x2=304, y2=53
Type: -120
Info: '¿En verdad quieres borrar las marcas?'
3:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' '
DITL_333.txt
Items: (7 entries)
0:
Bounds: x1=170, y1=130, x2=228, y2=150
Type: 4
Info: 'Bien'
1:
Bounds: x1=60, y1=130, x2=145, y2=150
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=20, y1=80, x2=52, y2=112
Type: -96
Info: '@'
3:
Bounds: x1=60, y1=80, x2=92, y2=112
Type: -96
Info: ' Ä'
4:
Bounds: x1=200, y1=90, x2=224, y2=106
Type: 16
Info: '01'
5:
Bounds: x1=120, y1=90, x2=195, y2=106
Type: -120
Info: 'Nivel-No:'
6:
Bounds: x1=20, y1=10, x2=232, y2=74
Type: -120
Info: '¿Qué nivel deseas intentar? (01 - ^0)¡No ganarás puntos!'
DITL_332.txt
Items: (6 entries)
0:
Bounds: x1=180, y1=120, x2=238, y2=140
Type: 4
Info: 'Bien'
1:
Bounds: x1=80, y1=120, x2=160, y2=140
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=20, y1=80, x2=206, y2=97
Type: 16
Info: 'Edit Text'
3:
Bounds: x1=20, y1=16, x2=52, y2=48
Type: -96
Info: 'r'
4:
Bounds: x1=60, y1=16, x2=92, y2=48
Type: -96
Info: ' Ä'
5:
Bounds: x1=80, y1=20, x2=260, y2=52
Type: -96
Info: ' Ü'
DITL_331.txt
Items: (3 entries)
0:
Bounds: x1=10, y1=160, x2=211, y2=176
Type: -128
Info: ''
1:
Bounds: x1=10, y1=140, x2=116, y2=157
Type: -120
Info: 'Cargando...'
2:
Bounds: x1=51, y1=10, x2=179, y2=138
Type: -96
Info: ' Ö'
DITL_330.txt
Items: (0 entries)
DITL_329.txt
Items: (4 entries)
0:
Bounds: x1=280, y1=60, x2=338, y2=80
Type: 4
Info: 'Bien'
1:
Bounds: x1=180, y1=60, x2=260, y2=80
Type: 4
Info: 'Cancelar'
2:
Bounds: x1=70, y1=20, x2=304, y2=53
Type: -120
Info: '¿En verdad quieres cerrar?'
3:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' '
DITL_328.txt
Items: (6 entries)
0:
Bounds: x1=280, y1=340, x2=338, y2=360
Type: 4
Info: 'Bien'
1:
Bounds: x1=20, y1=10, x2=52, y2=42
Type: -96
Info: ' É'
2:
Bounds: x1=300, y1=10, x2=332, y2=43
Type: -96
Info: ' Ë'
3:
Bounds: x1=20, y1=220, x2=348, y2=332
Type: -120
Info: 'Herramientas:• Sprite Animation Toolkit de Ingemar Ragnemalm• Code Warrior 10 PascalPac the Man es gratis. Sin costo alguno.Pueden contactarme cuando gusten.'